So, without further ado, here's a look ahead at some of the TMMC's "unfinished business" that I'd like to get done in 2016.
Showing posts with label backdrop. Show all posts
Showing posts with label backdrop. Show all posts
Wednesday, December 16, 2015
Unfinished Business
As 2015 draws to a close, it's only natural to look back at what was accomplished in the past year and to think about all that still needs to be done. The TMMC has come a long way this year, with the entire mainline now complete through the expansion areas, a more logical layout for the town, and scenic work well underway in Rainbow Caverns and Hanging Rock. Still, there's much yet to be done. So many projects in fact that at times it can be a little overwhelming and I start to wonder if maybe I haven't bitten off more than I can chew. Thunder Mesa isn't really a very big model railroad, but the high level of detail, scratchbuilt structures, animation and lighting effects means that progress can be rather slow at times. Still, my enthusiasm for the project remains high, and there are a number of projects that I'm looking forward to tackling in the new year.
So, without further ado, here's a look ahead at some of the TMMC's "unfinished business" that I'd like to get done in 2016.
So, without further ado, here's a look ahead at some of the TMMC's "unfinished business" that I'd like to get done in 2016.
Well, at least the water tank is finished (but that might be moving to Hanging Rock). The current turntable here is unpowered and a hold-over from an earlier version of the railroad. I'd like to replace it this year with one of the fine A-frame TT's from Kitwood Hill Models. The engine house is planned as a white-plastered stone structure to harmonize with the adobe structures of nearby San Lorenzo. Time will tell if that plan pans out or I decide to go with something else. Obviously, the turntable approach track and engine house tracks are waiting for more permanent structures to be built. All of the track in this area needs paint, ballast and final detailing.
Labels:
backdrop,
bridges and trestles,
Calico Gold Co.,
Hanging Rock,
mock-ups,
Natural Bridge,
On18,
paper models,
scenery,
structures,
Thunder Mesa Mill,
Thunder Mesa Town,
track plans,
turntable
Friday, March 20, 2015
Building a Portable Backdrop
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This new 3' x 6' portable backdrop will provide improved viewing and photo opportunities on the layout, especially for scenes where no permanent backdrop is possible. |
Eventually, the TMMC will be surrounded on three sides by a painted backdrop that will extend the illusion of Thunder Mesa country far beyond the actual boundaries of the layout. Unfortunately, even then, there will still be some viewing angles where no permanent backdrop is possible due to the layout sharing space with my studio and workshop. My solution was to create a portable, "roll-away" backdrop that can moved into position for operations or photos, and then shoved back into the layout aisle when not in use. Here's how it went together.
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And here is the completed backdrop after a couple days of painting. My goal was to match the character of Thunder Mesa's scenery as close as possible without going overboard on the detail. |
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Wheeled around to the other end of the layout, here it is backing up the depot scene. |
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Here you can really see the difference a backdrop makes! The bottom image is from almost the exact same angle but the cluttered studio in the background completely destroys the illusion. |
Creating the portable backdrop was a fun project and a good "dry run" for the much bigger project of building a permanent backdrop around three walls of the studio. In the meantime, it will provide that much needed sense of place in the world of Thunder Mesa. Thanks for checking in, amigos. Adios for now!
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Number 6 steams toward McKennon Arch with a short freight in tow. The new portable backdrop adds a great sense of depth and distance to this scene. |
Wednesday, February 12, 2014
Jumping into Rainbow Caverns
Let's Go Spelunking!
After a couple months away from working on the TMMC I figured it was high time to jump back in with both feet and get started on a major project again. Some version of Rainbow Caverns has been integral to the idea of Thunder Mesa ever since I first happened on the idea of freelancing a Disney-esque railroad. Until recently the Caverns have been an empty foam box that trains travel through, but now I aim to remedy that with scenery, animation, sound and lighting effects; creating a colorful underground world seldom seen on a model railroad. I won't try to recreate the Disneyland version scene by scene. Instead I'm going for something more like an homage that captures the feel of the original, along with a little of Knott's Calico Mine Train salted in for good measure.
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Geyser Grotto in Rainbow Caverns on the Mine Train Thru Nature's Wonderland, Disneyland USA. © Disney |
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Cavern scene on the Calico Mine Train, Knott's Berry Farm, USA. |
Planning the Caverns
Rainbow Caverns will be constructed as two separate scenes, each one executed like a small diorama. The first scene will be on the original section of layout almost directly beneath the town of Thunder Mesa. A second, larger scene will be built beneath the Calico Section once track has been laid through that part of the expansion. Since the track and most of the infrastructure is already in place for the first scene, I'll be starting there.The area for Scene 1 currently has the exterior scenery roughed in with pink foam and the interior painted flat black. The scene will be viewed through cave like openings in the cliff wall and a large hunk of this wall can be removed for access.
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Scene 1 of Rainbow Caverns will be viewed through these cave openings in the cliff face. |
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Here a removable section of scenery has been placed to one side to enable work on the interior of the caverns. |
A Backdrop for the Diorama
Scene 1 will be a classic "wet cave" with rushing waterfalls and a large chamber filled with stalagmites and stalactites. In addition to lighting and sound effects, one of the most important elements for making this shadow-box like diorama work will be a convincing backdrop. Since I'll literally be working "inside the box" in rather close quarters, it just makes sense to paint and install this internal backdrop before any more work is done.![]() |
Several LEDs will be used to light the interior of the Caverns, including some ultraviolet lights. A hidden speaker will provide the sounds of running and splashing water. |
On Down the Line
With the all important backdrop painted I can proceed with building the rest of the scene. Next will come some unusual subterranean rock formations carved from polystyrene foam and painted to blend with the backdrop. Then I'll try and tackle an animated waterfall with twinkling fiber optics. Should be fun!Thanks for checking in. Adios for now!
Tuesday, February 4, 2014
A Backdrop for the N Scale Pagosa & Southern

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Greetings from N scale Colorado! A backdrop sure does help set the scene. |
For this project I designed my own backdrop in Adobe Photoshop, blending together several photos taken on trips to southwestern Colorado. Sharp eyed rail fans might be able to pick out a few well known narrow gauge landmarks like Red Mountain, Animas Forks and Lizard Head Pass.
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This is the complete backdrop created for the P&S. It measures 15" x 90" and curves around two sides of the layout. |
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The backdrop was designed 2" shorter than the backing board. This causes a nice, natural curve or cove in the backdrop when glued into place. No further support for the curve is necessary. |
Starting on Some Scenery
While I was waiting for the backdrop to arrive from the printer, I went ahead and started roughing in the scenery around what will become Wolf Creek Canyon.
Well, that's about it from N scale Colorado! Thanks for checking in. More progress across the aisle in On30 Thunder Mesa Country coming real soon. Adios for now!
Monday, August 26, 2013
More Expansion Progress and a Couple of Gadgets
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It's another beautiful morning in Thunder Mesa Country as engine #4, the Earl Vilmer, heads for Geyser Gulch and points beyond. |
The Calico Section
Benchwork for the new Calico section of the layout is now complete and, with that, the layout has officially grown beyond its original "mini" status into a larger around the walls pike.
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Old and new layout sections are leveled and then joined together with 1/4" bolts/wing-nuts. Strong and secure, but east to disassemble if need be. |
Backdrop Plans
The TMMC was originally planned and built without any thought of a backdrop, but now that things are growing out along the walls of the room the obvious need for some kind of backdrop has reared its head. I have built backdrops before for other layouts, mostly from Masonite, with seams carefully taped, mudded and sanded to give an unbroken sky view. Two problems arise from this method, the first is that the final structure is not in anyway moveable (let alone portable), and the second is that those carefully hidden seams almost always split as the Masonite expands and contracts with the inevitable radical swings in Arizona's humidity (it's not aways a dry heat). I'd really like to avoid both of those problems this time around.
My imperfect solution will be to build the backdrop in sections, with each removable piece matched to a section of layout. They will all be painted to blend together but, unfortunately, some seams in the sky will be unavoidable. The good news is that the seams are barely noticeable durning regular operations, and can easily be Photoshopped out in pictures. Stay tuned for more on this as the backdrop plans develop.
Nifty Gadgets
I love coming up with simple and effective mechanisms for animations and operating functions on the layout. Some modelers jump straight to electric motors, servos and complex electronics to get things done, but I have found that the simplest solution is often the best and most reliable.
Operating Ore Dump
I wanted an operating ore dump to use with my Bachmann side-dump ore cars at the Big Thunder Mill in Thunder Mesa. The dump itself is a wooden grate cut into the platform where a below ground bin is located to collect the ore. The fiction here is that a conveyer belt inside the mill moves the ore to the upper levels where it can then be fed into the stamps and processed.
Here's a quick video showing the simple mechanism for dumping the cars:
Hidden Wye Switch
Deep inside Rainbow Caverns is a hidden wye. Taking the right leg completes a loop back to Thunder Mesa and allows continuous running, while the left leg allows trains to continue on the main line. Switches inside tunnels can be problematic so I came up with a simple push-rod mechanism to remotely operate the switch.
Okay, that's all for this time. I'm hoping to have more regular updates from now on, probably once a week on Mondays as work progresses. Thanks for stopping by!
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